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- Pacman2000 version 1.0 extremely Alpha Version By
- Simon Churchill
-
-
- I wasn't Going to release this game for a long time because I dont have
- time to finish any of it at the moment , I am on my industrial placemnent
- year of my computer science degree course , and I didn't want to release it
- unfinished, but I dont know when I will have the time, so I would like to
- release this version as a sort of DEMO, and hope people out there will give
- me some feed back to whether they think it is crap or not, or whether they
- would like me to finish it. The game probably has a good few bugs in it ,
- but nothing too serious (ie. it wont blow your computer up or anything) but
- there are some non the less. here are some things to note:
-
- -The game has only seven levels (at the moment,I was planing about 40++)
-
- -The redefine keys screen is black but the program will still accept
- your new choices, (ie. if you press 4 to redefine keys the screen will
- go black, at this point you should press the keys you want for "UP DOWN
- LEFT RIGHT" in that order. The game should work with those keys,
- alternativly use a joystick in port 2., this will be done properly in the
- final version
-
- -press F10 to toggle gfx to and from normal and enhanced modes
-
- -the ghost can kill you, and you can kill then by eating a corner power pill
- ,at the moment they just look like normal pills but you should be able to
- tell when you have had one as the ghosts slow down and go grey.
- ,this will be done properly in the final version
-
- - the grey ghost graphics are temporary
-
- - the ghost can kill you if they are eyes and th power pill has ran
- out, this will be done properly in the final version
-
- - In the final version ,death sequenxce and games over sequences will be used
-
- - a hi score table and screen are nearly finished, to be added soon
-
- -bonus objects etc. will be added in the final version
-
- -sound effects also will be added in the final version,
-
- -the menu screen will be easier to navigate in the final version
-
- - (advanced users only) if the VBR is disabed or at 0x0 the mouse button quits
- from the game (this is just a debugging function in case of a mild crash)
-
-
- again I would like to stress that this game is nowhere near finished and
- will have lots of things looking stange and incomplete that I haven't mentioned
- ,but I would be very greatful for any feedback from anyone, I they enjoy what
- they see so far and if it is worth me finishing it. ( I want to finish it eventually,
- everyone loved the original, did'nt they).
-
- If i get enough email requests to finish it I will finish it and also
- write a PC version, and all who mailed will recieve both full registered
- versions.
-
- the game is intened to be installed from floppy, to install it from HD
- go to a cli/shell and assign PACMAN2000: to the source directory
- and click on the install icon, alternatively
-
- just copy all the files to a floppy rename it PACMAN2000
- and from a dos cli/shell type "install DF0:"
-
-
- Any way hope you enjoy this much,, Si......
-
- Big Hellos to Stu (Spin), Kyle (Astrocreep), Kei(Carnage),Daz(Carnage)
- Coony(Carnage) and all other Carnage members
-
-
- PS. please send me some E-mail with feed back, I want to know If I should
- carry on And Finish it!
-
- PPS. No timewasting Bastards,also 2 of the mods were from a archimedies
- game called cycloids or something, but it was my mate stu who originally
- wrote them and said it was alright to use, they are only temp anyway,
- until I can pursuede him to write me some real ones!!!!
-
- E-MAIL for 1997/8 = simon@vecktorlite.demon.co.uk OR churchs3@boat.bt.com
-
- any mail greatfully received will be replied to......Thanks!!!
-
-
- To run:
-
- type "pac-man2000.exe"
-
- but if you did not use use installer make sure that the directory with all
- the files in is assigned as PACMAN2000:
-
-
-
-